Tuesday, 20 April 2010

Graphic storyboard kurt

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Script Kurt

Areial (ghost girl) “One, Two, Three, Four, Five, Once I caught some people alive””

Cuts to next scene with all the girls

Blair: “Is there any spirits in the room that wish to contact us”?

Areial: “Six, Seven, Eight, Nine, Ten”

Cuts to scene with girls again

Blair “What does it mean no, what if it never leaves”
Angel: “Just let go of it, let go of it”
Blair: Go spirit, go Arghhhhhhh” (Scream)

Voiceover (Blair) “We heard all the stories
(in between the voices of the girls screaming) “Get in, Get in”
but we still went ahead and played them game and that was our biggest mistake”

Arial: “Never let them go again”

Soundscape

Teaser Trailer Sound Scape

3.5s- Non-Diagetic Pulsing Sweep; starts of quiet--> gets louder dark tone= horror

OVERLAPS

13s- Diagetic and Non-Diagetic “1, 2, 3, 4, 5… Once I caught some people alive” The non-diagetic version was added to create an echoing ghost like sound on garage band using ‘epic diva’

OVERLAPS

5.8S- Non-Diagetic Pulsing Sweep

OVERLAPS

“Are there any spirits in the room who wish to contact us?”
This diagetic sound tells the audience that the character Blair who is talking is quite confident as she sounds calm.

2.7s- Pulsing Sweep

OVERLAPS

8.1s- “6, 7, 8, 9, 10” Non-Diagetic ‘epic diva’ echoes.. makes it seem like a game

3.5s- Pulsing Sweep

OVERLAPS

“What does it mean no? What if it never leaves? Just let go, let go, go spirit go, let go of it, ahh” Diagetic sound- shows the audience that something may be wrong- worry and urgency in their voices.

Diagetic- heavy breathing; worry, fear and anxiety








12s- “We heard all the stories, but we still went ahead and played the game, that was our biggest mistake” Non-Diagetic sound ‘pop vocals’ makes it clear and easy to understand

OVERLAPS

Diagetic- Screams- fear

15s- Pulsing Sweep

Diagetic- Screams “come on, get it, Quick” urgent… what will happen if they don’t make it in?

OVERLAPS

Diagetic- Quick breathing

Diagetic- Banging on the door, gasping for air, distress

5.6s- Pulsing Sweep

3.5s- Non-Diagetic scratching sound/ swords- confusing for the viewer- sinister

9.1s- “Never let them go again” ‘epic diva’ diagetic and non-diagetic echoing

Diagetic- dolls head dropping on the floor onto other dissembled limbs of the doll.

8.9s- Alien Impact- strange sound- intrigues the viewer

6.8s- Cave Water Drops- emptiness, being alone, drips of blood?

1s- Machines- sounds like electric bulb has blown/ gone out… energy gone to fight? No light= no hope?

Todorov, Barthes Enigma Codes and Propp Kurt

Todorov Theory

Attributes of dramatis personae
Transformation of the tale
The problem
The method and material

A tale usually begins with some sort of initial situation. The members of a family are enumerated or the future hero is simply introduced by mention of their name or indication of their status. (This is shown in our film with a group of friends around a board and a disturbance happens that causes them to go into shock and panic, whilst the main future hero is introduced by them appearing confident and talking clearly, addressing the group significantly with their influence.

The interdiction is violated. A new personae who is teemed as the villain enters; their role is to disturb the peace of a happy bunch. To cause some form of misfortune damage or harm. (This is in the form of the demon girl that wants to bring death breaking up part of the friendship group as the friends split up in their struggle to survive)

The villain attempts to deceive the victim in order to take possession of them or their belongings. (The Ouija board is the main thing which deceives them and the little girl)

The villain assumes a disguise in the guise of a young innocent looking girl, the doll the emphasis on this naivety and innocence, pretending to be sweet natured at the start of the trailer.

Propp- we considered even though his theory is mostly associated with fairytale, we used the basic idea of characters, the villain, the hero, the helper
Todarov( pace to our drama)
Bookends
Barthes enigma codes

We have used the five steps theory put forward by Todorov about narrative also.

1. A state of equilibrium (there is a girls sleepover at a house)
2. A disruption of the equilibrium (the Ouija board in introduced)
3. Recognition of the disruption (supernatural things start happening, as the spirit world is happening, that makes the girls afraid and act)
4. Repair of the disruption (escaping and closing the spirit world again)
5. Restoration of the early equilibrium. (The ghost eventually is defeated, exorcised and the house can go back to being normal again)

we have also considered Barthes’ Enigma Code, this is what the audience uses to try and guess the end of the narrative giving the audience more pleasure in watching, and in order to do this we have put some predictable elements in there such as the sinister beginning and frightening ending.

Monday, 15 February 2010

Rough Version

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F L A T P L A N S

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Sunday, 14 February 2010